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Electronic Entertainment Expo - E3 2003
E3 2003 will not be known for surprises; the show floor
had a bit less to show than in previous years. There were lighter pockets
of crowds allowing you to browse the games more easily, which having been
a veteran of E3, was a good thing.. I would estimate that the games/crowds
were at about 85% of the normal capacity. One of the most important things
to note though was that the PC games seem to be slowing down. It has been
this way for several years, as home console systems have taken a bigger
piece of the pie each year. That is unfortunate, because the PC is still
the most versatile system to design for, and is essentially what we hope
video games to be in the years to come, a true high definition display
with multiple types of inputs (mice, keyboards, pads, flight sticks, etc).
There are plenty of copycat games at the show too, with truly unique games
being quite rare. Even though there were some weaknesses seen in the
industry, gamers everywhere can still rejoice at a number of high quality
games soon to come.
The PS2 is about 2.5 years old now, which in computer years makes the
system a middle aged veteran. There are still several solid years left in
the PS2, but I wouldn’t be surprised if you see a new hardware
announcement sometime early next year or possibly at the 2004 E3 show (for
a 2005 or later release). Even though some of the graphics lack the punch
the newer systems have and don’t render as many polygons as the
competition, some flagship titles will likely keep Sony the king for the
remainder of the life of the system. 3rd party support is as strong as
ever and is Sony’s key to dominating the market. Games like Metal Gear
Solid 3, Castlevania, Final Fantasy Online, Final Fantasy X-2, and many
other cross platform games will keep the PS2 forging ahead.
The Nintendo Gamecube continues its tradition as the choice platform for
the younger gamers. Nintendo had some nice looking exclusive titles like a
new Mario Cart which will surely be a favorite of Gamecube owners. Rogue
Squadron 3 was a very pretty Star Wars game that had cut scenes from the
movies and featured battle scenes from many different movies. 1st party
software looked solid with a new Starfox game and an F-Zero game which
reminded me (graphically) of the Wipeout games made for the PS1 and PS2.
Decent 3rd party support will keep fans happy to.
Microsoft X-box looks good too with several unique titles that will keep
veteran gamers salivating. Topping the list is none other than Halo 2,
which has got to be the console game of the show. Other great looking
titles are Peter Malonoux’s Fable, Tecmo’s Ninja Gaiden, Acclaim’s
Gladiator title and 3DO’s Four Horsemen. 3rd Party support helps X-box
too, as most of the game developers will tell you directly that the X-box
versions of games feature higher res textures, better anti-aliasing and a
colorful palette. Games like Blizzard’s Ghost, EA sports games and the
knowledge that Doom 3 is coming for X-box will keep owners of the system
satisfied for some time. While Microsoft can’t claim they are the biggest,
they can take pride in knowing they have the best system.
And finally we come to the PC. PC games generally fit into just a few
categories now. MMORPG, sports and other. Personally, it is the ‘other’
category that I generally find what I like. Although not as numerous as
the console software, there were a few wonderful gems in the sea of games.
Blizzard’s World of WarCraft and the War 3 expansion are top notch games.
The level of detail and quality of production has made Blizzard a top
contender for many years. Of course Doom 3 will be a blockbuster title,
but they only showed a repeating prerecorded video, which on the plasma
screen they used, did not highlight the game as well as it could have.
What did blow me away was Half Life 2, which in my mind took the 1st
person shooter to a new level in terms of physics and graphics. This game
is so detailed that you will get giddy seeing it in action. Nearly
everything in the game is deformable and the way things move and fall and
break apart are as real as I have ever seen. This game is undeniably where
the future of games is headed, and I am happy to have been able to witness
it with my own eyes. The 5 hour wait most E3 attendees had to wait would
have been worth it, but being media certainly has its privileges. Beyond
these standouts, there were a few first person shooters that were more
typical, a new Sim game from EA and a handful of other games strewn around
the show floor. Bioware’s NeverWinter Nights products were rock solid too.
With so much potential, the PC market is a little disappointing. A few
companies are really striving forward, but most are not. Perhaps the
discovery of a new genre of games will help in the future.
The theme for the 2003 E3 show was one of sequels. I think companies are
having trouble thinking of new genres and me too games are not cutting the
mustard, so companies are going with their bread and butter titles and
expanding on previous successes. Look at how many of the standout games
were sequels or revisions of previous hits. The Half Life 2 demo really
gave a sneak peak at where things are headed. In reality, it is another
1st person shooter, but it feels new because the strong emphasis on detail
and the deformable environment. This addition gives the game a much more
realistic feel, and this is something that could be used in games of all
genres to breath new life into them. The overall attitude was a ‘play it
safe’ one this year. Lots of sequels, a handful of cash generating MMORPG
games and a few original projects will keep things interesting until next
year, when we’ll likely see some new hardware on the console side of
things.
Side note: After 7 years of E3 shows, I continually find it disturbing
that some companies have closed booths. The single most important thing to
the gaming industry is this highly anticipated event. Press from Europe,
Asia, Australia, the Americas and everywhere in between make an effort to
come to this convention. I had lunch with David Stern (NBA commissioner),
met Trip Hawkins in the 3DO booth and got a first hand look at Peter
Molyneux at his demo for Fable. With these power players doing the right
thing, then why oh why do companies like Lucas Arts continually shut their
doors to the E3 public? Why waste the time and expense to bringing your
staff to E3 if you are going to hide your games? Think about it. Atari and
Bioware fell into this quandary as well this year. Wake up people! E3 is a
marketing employees dream, take advantage of it, especially if you
bothered to rent out booth space.
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See pictures from all around
the E3 show by clicking here.
Modem users please be patient, these pictures are large in file
size, but great in quality. Pictures include various booths
from within the convention center and plenty of hot booth babes. Enjoy!
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