SONY - E3 2002

Sony had their typical booth this year with rows of 3rd party PS2 games surrounding their perimeter. The Sony games were displayed in an upper level area with some nifty looking glass screens.  The pictures were actually being beamed from a mirror reflected projectors, but at first everybody thought the thin glass walls had some ultra thin LCD or something.  They also had sodas with game stations below the upper level and a SOCOM tournament in what reminded me of The Weakest Link game show.  The big broadband announcement ended up a very unnoticeable force at the show.  Madden 03 supported it and it worked well until it dropped my connection in the 3rd quarter.  Another game called "Hardware" was a very basic twisted metal game where a few different kind of vehicles are stuck in an arena and get weapon power-ups.  The winner is presented after a timer expires and the total 'frag' count is tallied.  Basically it is a "hey, we have online play, look what we can do' kind of game... more of a technology demo that a game you really want to play.  Final Fantasy XI was a flop too.  Maybe next year for quality broadband support.


Sorry, your browser doesn't support Java(tm). Primal -Sony's best 1st party developed game in my opinion was a game called Primal.  It was a gothic/dark game that consisted of a girl who is part demon and her gargoyle pet.  Well, I don't know if it was a pet, but it followed her around.  I played a level where the gargoyles spirit possessed a huge stone statue and then I fought a golem in an arena.  It was actually very fun and the game is presented well with story and dialog and detailed quality graphics.  Different areas the female lead character would show more of her demon side than others, so I don't know if she was slowly morphing into one in the game or if she got that way by taking damage.  This PS2 title should be ready this fall.

Sly Cooper - Sly Cooper is a cartoon like game oozing with cell-shading.  Unlike Zelda, I really enjoyed the way this game used it.  The graphics were highly detailed and the game played sort of like a Mario clone.  The level I played was very unique and had a maze like level with a guardian at the top of this hill firing a laser beam at you.  As long as you kept moving, the beam was always one step behind.  The graphics in this game are very good, too bad it doesn't have an all-star lead character, then it would surely sell millions.  Regardless, it is a very good game.

Getaway - Like Dead to Rights, this game is following the lead of the Max Payne/GTA 3 basics.  You are what looks like a secret agent wielding double pistols and have the stealthiness of a Solid Snake in Metal Gear. You were able to hide around corners, reload, and pop out from the safety of a wall and start unloading ammo.  It looked awesome! The game also features driving sequences which reminded me of GTA 3.  While the graphics were good, I thought the X-box 'Dead to Rights' did a better job in almost all the departments, but if you have a PS2, this game is solid and should be fun. 

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