| Add-on games never did much for me, I guess that is
because of the experience I have had with add-ons in the past. Being a huge fan of
StarCraft, I couldnt help but get excited for StarCraft Broodwar however. Most
add-on packs do one of two things; either they give you more options, levels, weapons, etc
for single player or they allow you to do more things and have more options for
multiplayer gaming. Fortunately, Broodwar does both, but is Broodwar worthy of the hype
surrounding it? The single player stuff: Personally, I love the story line of the
original StarCraft game. Broodwar continues right where the original left off and with the
addition of new triggers (triggers allow the designers to do more things in scenario based
games), now the story can be executed in an even better fashion than before. 8 Protoss
missions, followed by 8 Terran missions, and concluded by 10 Zerg will keep you busy for
many days. Each campaign has its unique ending video, which are totally awesome. In
addition to the scenarios, is a set of new tiles that you can use to make your own maps.
The new maps can have a desert, a twilight battlefield, or a snow covered landscape, which
really adds a fresh new look. Several new units have been included to keep the game new,
and to add a bit more complexity to the game. See the list of new units below.
The multiplayer stuff: This is what thousands of Battle netters will be debating
for months to come. There has always been a question as to which is the most powerful race
in StarCraft. Blizzard has done a fine job of making the races fairly equal, and the
changes in Broodwar will further the balance. With the addition of new units, and minor
up/down grades to existing ones, the game is more balanced than ever. One thing many
players will overlook is the new complexity that multiplayer gaming has to offer. With so
many options at your hand, you will have to choose carefully when it comes to build order.
For example, you could go the high-tech route by going for strong air power, or try to
expand early, or build up for a hard ground rush. With so many ways to play, and so many
new units, scouting will become the most important element in the game. Those that have
the best unit control will dominate in this game. A well-mixed force consisting of several
different unit types will be far more effective than the player that builds "a ton of
X unit." For example, 12 scouts will lose badly to 12 battle cruisers, but if you
accompany your scouts with a couple templar, and an arbiter with stasis ready, you are
guaranteed to win, unless you drop your mouse. The same is true for the Terran player; if
you accompany your cruisers with some science-vessels and a couple of medics, then the
Terran will win. The player that can handle the most units at the best efficiency will be
the dominant player. You will be able to practice your new strategies on over 100 new maps
that have been included in Broodwar. Better yet, you will be able to play on Battle.net in
two modes, with the new Broodwar units or without, that way you can continue to
play games with those who have not upgraded to Broodwar.
Is this expansion worth your gaming dollar? Hell yeah! In fact,
there are so many new treats for both single and multiplayer play, that the expansion has
an almost sequel type of feel, and all for under $30. |